Chancelings Rooms & Companions

Members' club · portrait · no currency

Chancelings

Rooms & Companions

Three rooms share one green floor, and six animal members grow up alongside you. Fill a sheet, uncover a card, or climb a star run on the Circle Stage. Nothing here costs anything and nothing can be bought — every room is free, limited only by the day.

Rooms open
3
Rounds each
3
Companions
6
Painted forms
18

No account, no download, no server, and no currency of any kind. Your codex stays on your own device.

Chancelings lobby: three room cards, the club ledger bar and the corgi companion.

The lobby, captured from the current build

01

Three rooms, one floor

Pick a room from the index. Each one is free, each gives you three rounds a day, and all three feed the same codex.

Number Salon sheet with five main numbers and two key numbers filled in.

Number Salon

Fill a 5 + 2 sheet by hand, or hit Auto Fill and let the club do it. The numbers land one at a time and the sheet is read main first, keys second.

  • Perfect Sheet5 main + 2 keys brings a new companion home
  • Every sheetIs worth Renown — the better it reads, the more it carries
  • High rowsAlso hand over tonics and companion fragments
  • EntryOne Pass from the day. There is no second way in.

Every result has its own name on the sheet — from Nothing This Time through Bright Sheet to PERFECT SHEET.

02

What a night gives you

There is no currency in this game. Nothing is staked, nothing is paid out, and no number on any screen can be exchanged for anything. This is everything a round can hand over.

The four things you carryNone of them is money
What each club resource is and what it does
CarriedWhere it comes fromWhat it does
RenownEvery settled roundRaises your member level
PassesThe day, and the club bookOpens a Number Salon sheet
TonicsRooms, runs and tasksChanges a companion's form
CrestsCircle Stage runsNothing — they are keepsakes and are never spent

Plus companion fragments, which belong to one companion each and cannot be traded, spent or converted.

What levelling up changesMore play, never a bigger number
Daily rounds per room by member level
Member levelRounds a day, in every room
1–23
3–44
5–65
7 and up6 — the cap

Raising the daily allowance is the only thing member level does. It is capped on purpose, so no amount of levelling turns into unlimited play.

How a companion joins youFour routes, none of them a purchase
The ways a companion can be collected
RouteWhereWhat it takes
FragmentsNumber Salon and Card CafeTen fragments for that companion
Star claimsCircle Stage, 1★–3★A fragment 10%, 18% and 30% of the time
Handed overCircle Stage, 4★–5★A companion you do not have, outright
Perfect SheetNumber Salon, 5 main + 2 keysA companion comes home with you

A full seven star run also opens a picker: choose any companion and take them straight to their final form. There is no shop, and no companion has ever had a price.

03

Six members, eighteen forms

Every companion is painted three times over. Switch the form below and the whole roster changes with it.

Four ways a member joins you

  1. CollectedTen fragments bring a member in. The Salon's high rows and a gilded Cafe card both drop them.
  2. ClaimedKeeping a 1★, 2★ or 3★ run drops a fragment 10%, 18% and 30% of the time.
  3. Handed overA four or five star run brings a member in outright.
  4. ChosenA full seven star run opens a picker — take anyone straight to their final form.
04

The Upgrade Room

Current form and next form, side by side, before a single bottle is used.

Upgrade Room comparing the corgi's first and second form with the tonic requirement.
  1. Lv.1
    1% club bonus+1% on the scratch board
  2. 10 tonics
  3. Lv.2
    3% club bonus+2.5% on the scratch board
  4. 20 tonics
  5. Lv.3
    5% club bonus+5% on the scratch board

Where tonics come from

  • RoomsA strong sheet, a bright card
  • RunsThe Cache path on the Circle Stage
  • TasksAbout 130 across the club book

Tonics cannot be bought. There is no shop and no counter — they only ever arrive from playing.

05

One night at the club

The whole loop, start to start. A full turn takes about five to fifteen minutes.

  1. 01

    Take a seat

    A sheet, a card or a run. Each room gives you three rounds a day, free.

  2. 02

    Settle up

    Renown lands, and with it tonics and fragments on the better results.

  3. 03

    Collect a companion

    Star claims drop fragments; big runs hand over members outright.

  4. 04

    Change their form

    Tonics from the rooms and from the club book lift a member into their second and third form.

  5. 05

    Come back tomorrow

    The new form finds more, and the level you reached opens another round in every room.

06

Rooms off the floor

Five more pages sit behind the lobby — the codex, the record, the form lab, the club book and the desk.

Pet Codex with six badges and the corgi on the main stage.
Pet CodexSix badges, one stage, equip and change form
Pet Profile showing the corgi with form tabs and fragment progress.
Pet ProfileForm previews and fragment progress
Club Tasks list with progress bars.
Club Tasks29 standing errands in four groups
Inventory with live balances and fragment counts.
InventoryWhat you carry, fragments, what is left today
Settings with name field, avatars and sound switches.
SettingsName, eight avatars, sound, music, reset

Twenty-nine errands, four groups

  • Rooms11 tasksRounds played across the three rooms
  • Highlights6 tasksBright results, gilded cards and seven star runs
  • Standing5 tasksMember level, crests held, tonics stocked
  • Companions7 tasksCollecting, changing forms and completing the codex
07

Asked at the door

Is there real money anywhere in this?

No — and there is no in-game currency either. The game has no coins, no balance, no prices and no shop. Passes, tonics and crests are play items with no real-world value that cannot be bought, sold or exchanged. There is no purchase flow, no wagering and no prize of any kind.

Do I need an account?

No. There is no sign-up, no login and no server. Your name, avatar, balances, companions and task progress are written to your own device and read back from there.

What happens if I clear my browser data?

The save goes with it. Because nothing is stored anywhere else, clearing site data — or using a private window — resets the club to its opening balances.

Can I lose a companion I have collected?

No. Members and their forms never regress. The only thing that clears them is Reset Progress in Settings, which asks first.

Does the wheel ever take everything?

No. A missed normal add settles the run one tier lower and still pays for the tier it lands on; only a slip that empties the meter falls back to the consolation. A protected add cannot cost stars at all.

What device does it want?

A portrait phone is the design target, and it scales up to roomt and desktop. It runs from a single page with no external dependencies.

The rooms are open

Play for fun. Bring a friend home.

Open the build